3D Art

Zumba Fitness

I worked as a 3D environment artist on four games in the Zumba Fitness franchise


Need For Speed: Hot Pursuit - Wii

I created the Rio De Janerio city environment in the game, which contained 4 tracks and an open world option. The environment totalled 800,000 polys with 240 textures.


Sims 3 - DS


Goosebumps Horroland - Wii & DS