3D Art

Zumba Fitness

I worked as a 3D environment artist on four games in the Zumba Fitness franchise

Need For Speed: Hot Pursuit - Wii

I created the Rio De Janerio city environment in the game, which contained 4 tracks and an open world option. The environment totalled 800,000 polys with 240 textures.

Sims 3 - DS

Goosebumps Horroland - Wii & DS