I just finished this model, its meant to be a medieval tavern/inn. I might use it in some kind of medieval scene.

Just finished this model, its a small futuristic surveillance robot type thing. It took about 6 hours from sketching the idea to the finished piece. It comes in at 1434 triangles and has 512 x 512 Diffuse, Normal and Specular maps. I also added a Self-Illumination map in there as well just to make the lights pop a little.


I’ve been playing Super Street Fighter II Turbo HD Remix recently so I was inspired to create this quick model of an old style Arcade Machine. It took just under an hour to model then roughly and hour and half to texture, I’ve included Normal and Self Illumination maps.
Finished the hosue, added a bunch graffiti and boreded up some of the windows……


Heres something I started this morning, I’ve still got to add some graffiti and more dirt/grime to make it look even more run down!

The first game I worked on was released in the US recently.
Here’s a few textures I’ve created that are being used in the new Goosebumps game.

I also added a textures section on the portfolio page….check that out
Another tee design i did was awarded ‘Tee of The Day’ over at Emptees today, pretty cool!





I’m re-designing my site at the moment and as you can see i’ve changed the look of the blog as well, no real reason other than I went off the look of the last layout and i want something a lot simpler! the only thing I really liked about the old blog layout was the header, which i posted below.
